Sweet Mod!! only issue, I could not get it to attach to vermeer tedder (in game modhub). Tedder attaches to front but not back. Everything else I tried also attaches. All other tractors attach to tedder too. Also errors in the log "index not found: trailer attacher back low node node"
hey, why does it say this is $100/day in the store? also superrr heavy. fun to have a utility tractor with a us hitch. hope it gets some more attention. thx for the nice mod
I know the weight isn't realistic but this tractor should have no issue lifting bales and the in game bales are heavy. Wanted to make tractor useful for what it would be used for IRL. Thanks for downloading.
This is a pretty good conversion. However, the fillTypes for the tractor and capacity for the weight need to be fixed. Very minor errors that don't affect gameplay. The "fillType unit=" needs to be fillType unitTextOverride=", and the weight's "capacity unit=" needs to be "capacity unitTextOverride=". Both without quotes, of course. Not criticizing, just passing along some knowledge.
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Sweet Mod!! only issue, I could not get it to attach to vermeer tedder (in game modhub). Tedder attaches to front but not back. Everything else I tried also attaches. All other tractors attach to tedder too. Also errors in the log "index not found: trailer attacher back low node node"
Thanks I will look.
Thanks for your feedback. I fixed attachment joint for "trailers" I updated the download link. Thanks again!
hey, why does it say this is $100/day in the store? also superrr heavy. fun to have a utility tractor with a us hitch. hope it gets some more attention. thx for the nice mod
I know the weight isn't realistic but this tractor should have no issue lifting bales and the in game bales are heavy. Wanted to make tractor useful for what it would be used for IRL. Thanks for downloading.
This is a pretty good conversion. However, the fillTypes for the tractor and capacity for the weight need to be fixed. Very minor errors that don't affect gameplay. The "fillType unit=" needs to be fillType unitTextOverride=", and the weight's "capacity unit=" needs to be "capacity unitTextOverride=". Both without quotes, of course. Not criticizing, just passing along some knowledge.
Thanks, I must have uploaded the wrong file. I have thay fixed in mine. Should have checked 3 times. Thanks again. I'll swap that out soon.
looks great